AS
/ A2 Computing
WHY
TAKE THIS COURSE?
If you have an interest in computers, programming and the internal workings
of a processor then consider the Computing A Level. It will help you
to develop your computing skills and find out more about how computers
work, what exactly goes on inside them and how the different components
communicate. This course is excellent preparation for those intending
to pursue Computing Studies at degree level, or for anyone considering
any kind of career in computing.
WHAT
WILL I STUDY?
In the AS course you will complete two units. The first unit, ‘Computer
Fundamentals’, covers hardware and software, the format in which
data is stored and transmitted and the implications of computers on
society (eg, economic, legal and environmental). The second unit is
‘Programming Techniques and Logical Methods’ which looks
at designing, structuring, writing and testing computer programs.
HOW
WILL I BE ASSESSED?
Each of the two units in the AS are assessed by examination. In A2 there
are two units, one also assessed by examination and the other unit is
a project which is assessed through coursework.
WHAT
SKILLS AND SPECIAL QUALIFICATIONS DO I NEED?
You need to be able to think and approach problems in a logical and
systematic way. You also need to be methodical when testing solutions
to problems. Students who also have a creative and innovative approach
to developing solutions tend to produce both interesting and visually
attractive end products. You need to have a Grade C or above in GCSE
Maths and a minimum average GCSE pass of Grade C.
WHAT
CAN I DO NEXT?
Many Computing students go on to study Computer Science or similar subjects
at University. A successful Computing student will have demonstrated
a broad range of transferable skills that would be considered valuable
within the workplace.
PRIESTLEY
EXTRA
The Curriculum Area organises lots of extra activities for students
including trips and visits to local industries and Universities. You
will be able to take part in enrichment activities such as Flash Animation
techniques, Google Sketchup methods and events organised by the University
of Salford and Queen Mary University of London.